[Freeciv-Dev] Re: Creating dead player after the game has started.
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On Sun, Oct 13, 2002 at 01:09:58AM +0200, Thomas Strub wrote:
> On Sat, Oct 12, 2002 at 05:40:22PM -0500, Mike Kaufman wrote:
> > On Sat, Oct 12, 2002 at 11:36:43PM +0200, Thomas Strub wrote:
> > > With my patch its possible to create dead players after the game has
> > > started.
> >
> > this is really a kludge. The right way to do this is allow connections to
> > the server that aren't players. My old client-auth patch does this and
> > allows connections to attach to players either as a controller or an
> > observer
> > (so you can have multiple controllers as well).
>
> Right its a kludge. And it works without changing the Client.
>
> > The auth part of the patch really isn't ready for the big time, but perhaps
> > the other parts (which allow for observers etc) could be pulled out as a
> > separate patch.
>
> You mean authentication.diff.bz2 ?
that's the one.
after removing the authentication portions of the patch, there would be no
network protocol changes and a very small change to the is_observer()
function (which is buggy right now) in the client. Otherwise it's all
server-only.
-mike
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