[Freeciv-Dev] Re: Creating dead player after the game has started.
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Well it would clearly have to be part of the allowconnect options.
On Tue, Oct 15, 2002 at 01:00:19AM +0300, Ilkka Lehtoranta wrote:
> On Mon, 14 Oct 2002, Raimar Falke wrote:
>
> > Traditionally "observer" means the first. But I agree that we also
> > need the second. It would be some kind of root observer: can look into
> > any city, report and so on for every player. A huge kind of
> > information. To break this into smaller pieces we _may_ want to model
> > this with a two dimensional matrix: first dimension are the players
> > which I can observe, second is the kind of thing I can observe (map,
> > cities, research, ...).
>
> Just one thing... some players could cheat this way and spy enemy nations
> during game. This should be considered before adding observer option.
>
>
> Greets, Ilkka
>
>
--
Paul Zastoupil
- [Freeciv-Dev] Re: Creating dead player after the game has started., (continued)
- [Freeciv-Dev] Re: Creating dead player after the game has started., Thomas Strub, 2002/10/14
- [Freeciv-Dev] Re: Creating dead player after the game has started., Raimar Falke, 2002/10/15
- [Freeciv-Dev] Re: Creating dead player after the game has started., Reinier Post, 2002/10/16
- [Freeciv-Dev] Re: Creating dead player after the game has started., Ilkka Lehtoranta, 2002/10/14
- [Freeciv-Dev] Re: Creating dead player after the game has started.,
Paul Zastoupil <=
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