[Freeciv-Dev] Re: asynchronous unit moves
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On Thu, 22 Aug 2002, Paul Zastoupil wrote:
> What about a server that keeps running and just emails the person when its
> their turn?
"Every programs grows until it can send mail."
Still, not a bad idea. Do you volunteer to code the accompanying mail
server? We only need a subset of sendmail's functionality.
Yours
Per
- [Freeciv-Dev] Re: asynchronous unit moves, (continued)
- [Freeciv-Dev] Re: asynchronous unit moves, Per I. Mathisen, 2002/08/19
- [Freeciv-Dev] Re: asynchronous unit moves, Jason Short, 2002/08/19
- [Freeciv-Dev] Re: asynchronous unit moves, Reinier Post, 2002/08/19
- [Freeciv-Dev] Re: asynchronous unit moves, Per I. Mathisen, 2002/08/19
- [Freeciv-Dev] Re: asynchronous unit moves, rf13, 2002/08/19
- [Freeciv-Dev] Re: asynchronous unit moves, Per I. Mathisen, 2002/08/21
- [Freeciv-Dev] Re: asynchronous unit moves, Raimar Falke, 2002/08/22
- [Freeciv-Dev] Re: asynchronous unit moves, Per I. Mathisen, 2002/08/22
- [Freeciv-Dev] Re: asynchronous unit moves, Raimar Falke, 2002/08/22
- [Freeciv-Dev] Re: asynchronous unit moves, Paul Zastoupil, 2002/08/22
- [Freeciv-Dev] Re: asynchronous unit moves,
Per I. Mathisen <=
- [Freeciv-Dev] Re: asynchronous unit moves, Reinier Post, 2002/08/23
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