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[Freeciv-Dev] Re: [Wishlist] Wells (PR#1726)
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[Freeciv-Dev] Re: [Wishlist] Wells (PR#1726)

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To: Freeciv Developers <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: [Wishlist] Wells (PR#1726)
From: Miguel Farah <miguel@xxxxx>
Date: Mon, 15 Jul 2002 20:28:57 -0400

 Christian Knoke [15/07/2002 12:59] dijo/said:
>On Mon, Jul 15, 2002 at 10:20:29AM -0500, Anthony J. Stuckey wrote:
>> On Mon, Jul 15, 2002 at 03:19:12PM +0200, Christian Knoke wrote:
>> > Lakes, hmm? Yes, let's do it with lakes! Lakes to be defined as one-tile
>> > oceans randomly placed on bigger islands? Can we tweak the map generator
>> > to create them?
>> 
>>      *Can*, yes.  It would be similar to the current loop to remove tiny
>> islands.  Just poke a lake somewhere, and move the land tile that was
>> formerly there to some other coastal ocean spot.
>
>Ok. Proposal:
>
>- A new server option "lakes" Min: 0 Max: 4 Default: 0

I know what you are probably going to say, but...

4? As in "4 for a 40x25 map and 4 for a 200x100 map"?

Could the maximum be specified as a function of the map size (and the
land percentage)?

This can be applied to other settings, too, like huts.


Yes, I know this implies major coding.






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