[Freeciv-Dev] Re: [Wishlist] Wells (PR#1726)
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On Sun, Jul 14, 2002 at 11:03:24PM +0200, Christian Knoke wrote:
[wells]
> > Will this be more efficient than simply irrigating everything from
> > the nearest river or ocean tile? (Multiple engineers can go fast.)
>
> Oh yes! In my actual game I have a map, where this is nearly impossible.
> Wait a moment, I put a picture here:
>
> http://www.enter.de/~c.knoke/bugs/island.jpg
>
> Usually I play with a lot more rivers than default, but not here.
> You need a lot of transform work (forest, mountains are in the way)
> to get irrigation over there.
THe mountains are in the way, but hills can be irrigated.
--
Reinier
- [Freeciv-Dev] [Wishlist] Wells (PR#1726), Christian Knoke, 2002/07/14
- Message not available
- [Freeciv-Dev] Re: [Wishlist] Wells (PR#1726), Christian Knoke, 2002/07/14
- [Freeciv-Dev] Re: [Wishlist] Wells (PR#1726),
Reinier Post <=
- [Freeciv-Dev] Re: [Wishlist] Wells (PR#1726), Per I. Mathisen, 2002/07/15
- [Freeciv-Dev] Re: [Wishlist] Wells (PR#1726), Christian Knoke, 2002/07/15
- [Freeciv-Dev] Re: [Wishlist] Wells (PR#1726), Martin Willemoes Hansen, 2002/07/15
- Message not available
- [Freeciv-Dev] Re: [Wishlist] Wells (PR#1726), Christian Knoke, 2002/07/15
- [Freeciv-Dev] Re: [Wishlist] Wells (PR#1726), Mike Kaufman, 2002/07/15
- [Freeciv-Dev] Re: [Wishlist] Wells (PR#1726), Reinier Post, 2002/07/17
- [Freeciv-Dev] Re: [Wishlist] Wells (PR#1726), Miguel Farah, 2002/07/15
- [Freeciv-Dev] Re: [Wishlist] Wells (PR#1726), Raimar Falke, 2002/07/16
[Freeciv-Dev] Re: [Wishlist] Wells (PR#1726), Piotr Sulecki, 2002/07/15
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