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[Freeciv-Dev] Re: [Wishlist] Wells (PR#1726)
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[Freeciv-Dev] Re: [Wishlist] Wells (PR#1726)

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To: Freeciv Developers <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: [Wishlist] Wells (PR#1726)
From: Miguel Farah <miguel@xxxxx>
Date: Mon, 15 Jul 2002 08:16:43 -0400

 Christian Knoke [15/07/2002 04:54] dijo/said:
>On Sun, Jul 14, 2002 at 08:53:30PM -0400, Miguel Farah wrote:
>>  Christian Knoke [14/07/2002 13:31] dijo/said:
>> >
>> >Problem: On great islands it is very hard to build significant
>> >         irrigation. Thus it is diffcult to let your cities grow.
>> >
>> >Idea:    Wells. It is possible to build irrigation starting at
>> >         wells.
>> 
>> IMNAAHO:
>> 
>> This carries the risk of 'trivializing' the irrigation problem, by
>> making it too easy to build a city anywhere. Wells SHOULD have a limited
>> capacity to irrigate other squares than the one the well is located at.
>
>This is a reasonable consideration. What about limit it to the tile itself
>and the adjacent tiles? Is this hard to code?

That's the idea I had in mind. No idea about the coding, though.



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