[Freeciv-Dev] Post release patches
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
This is a list of topics/patches I would expect which are
discussed/(re)submitted after the release.
? is "not yet decided"
?? is "can't remember"
Concept is something which can be coded if time is available. An idea
on the other side may even be turn out to be bad/unimplementable.
Topic Author Status
=========================================================
Agents
SettlerManagementAgent Raimar old code
ExploringAgent Raimar concept
GotoAgent Raimar old code
map decorations Raimar old code
disable GUI if agents are ? idea
active
AI
make ai/ a client and move ? idea
it to client/
extract code from cma_core.c ? idea
to a common file
passive diplomacy Per ?
active diplomacy ? idea
AI cleanups various various
new path finding Raimar, Gregory idea/concept/old code
updating goto.[ch] and ? idea
gotohand.[ch]
Performance
disable CHECK_MAP_POS ? concept
inlining Raimar old code
Bandwidth
various bandwidth savings Raimar old code
compress attrbibutes Raimar concept
transfer diff of attributes Raimar idea
via rsync algo
client saved attributes ? idea
GUI/Eye candy
tileset selection at runtime Jason old code
new start dialog ?? old code
new unit dialog Daniel? old code
arbitrary zooming of the map ?? old code
show effects of improvements ? idea
add sprites for improvements ? idea
and show them in the change
dialog
Gameplay
extended veteran system ?? old code
borders ?? old code
grant greater vision on top ? idea
of hills/moutains
Generalization
gen improvements Ben old code
gen topologies Jason, Ross old code
gen terrain ? idea
gen unittypes ? idea
more city styles ?? old code
Compatibility
with Civ1/Civ2 Davide and others concept/old code
Others
unification of rulesets and Per, Mike idea
server variables
turn_founded Raimar old code
packets.c cleanup Raimar concept
dataio Raimar concept
tile markers ?? old code
popdown Raimar old code
nation boni (picks) ? idea
metaserver cleanup ? idea
military loss statistic ? idea
move code out of clients Jason and others concept
and into client/*_common
enable (semi)automatic ? idea
download of external data
(ruleset, tileset, soundset)
observer/multiple controllers ? ?
This list isn't complete (sadly I can't remember everything) nor does
it contain patches (which are welcome) which affect the normal
software goals like robustness, speed or code size.
Why do I post the list?
- you see there will be lot of traffic after the release so please be
patient with us maintainers
- depending on the release schedule (which is another discussion) it
should be clear that not all of the above will make it into the
release (I would have a very good feeling of we get a 1/4 of the
above in the release). So please don't be angry with us.
- as the base for a discussion (to help you over the "boring" beta
period)
- you may to some degree influence the priority at which the
maintainers work on the topics
- as a remainder for myself ;)
Raimar
--
email: rf13@xxxxxxxxxxxxxxxxx
A life? Cool! Where can I download one?
|
|