[Freeciv-Dev] Re: [Patch] Make get_city_*_bonus public
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On Wed, May 08, 2002 at 10:43:16PM -0400, Ross W. Wetmore wrote:
>
> I think you are confusing the prerequisites to build something
> with a dependency to run it.
No, of course I'm not. I am fairly familiar with the code for
both, and they are completely separate in the rulesets (i.e. bldg_req
and effect.cond_bldg, respectively) and the impr-gen implementation.
> Once an improvment is built, it does not depend on others to
> provide its effect. It may get bonus effects because of others,
> but it never loses its basic capability, or its upkeep cost if
> they go away.
I speak only from knowledge of the Freeciv code base. If this
isn't how buildings in Payciv work, then the rulesets can be easily
tweaked to fix this.
Ben
--
ben@xxxxxxxxxxxxxxxxxxxxxx http://bellatrix.pcl.ox.ac.uk/~ben/
"There is but one step from the grotesque to the horrible."
- 'His Last Bow. Wisteria Lodge', Sir Arthur Conan Doyle
- [Freeciv-Dev] Re: [Patch] Make get_city_*_bonus public, (continued)
- [Freeciv-Dev] Re: [Patch] Make get_city_*_bonus public, Raimar Falke, 2002/05/04
- [Freeciv-Dev] Re: [Patch] Make get_city_*_bonus public, Raahul Kumar, 2002/05/04
- [Freeciv-Dev] Re: [Patch] Make get_city_*_bonus public, Raimar Falke, 2002/05/05
- [Freeciv-Dev] Re: [Patch] Make get_city_*_bonus public, Raahul Kumar, 2002/05/05
- [Freeciv-Dev] Re: [Patch] Make get_city_*_bonus public, Raimar Falke, 2002/05/05
- [Freeciv-Dev] Re: [Patch] Make get_city_*_bonus public, Ben Webb, 2002/05/05
- [Freeciv-Dev] Re: [Patch] Make get_city_*_bonus public, Ben Webb, 2002/05/05
- [Freeciv-Dev] Re: [Patch] Make get_city_*_bonus public, Raahul Kumar, 2002/05/05
- [Freeciv-Dev] Re: [Patch] Make get_city_*_bonus public, Ben Webb, 2002/05/06
- [Freeciv-Dev] Re: [Patch] Make get_city_*_bonus public, Ross W. Wetmore, 2002/05/08
- [Freeciv-Dev] Re: [Patch] Make get_city_*_bonus public,
Ben Webb <=
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