[Freeciv-Dev] Re: Alternative nation dialog
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Hello,
At 01-03-02 18:25 +0100, you wrote:
Yes, and it was actually the Celts (related to the Romans) who brought the
cart and the first serious roadbuilding to Britain. Some of these Roman
roads you see everywhere are actually pre-Roman. I remember one of the
roads leaving Cirencester (northward, to a Roman villa) as a case in point;
like the town itself, the road is known to predate Roman occupation by
centuries.
But I don't think any of this has bearing on Freeciv.
Units are able to move over terrain even if there are no roads. War
chariots, settlers wagons, etc. So it is somehow accounted for in the
Civ-model.
It would be fun to have roadbuilding as a separate, nonautomatic tech.
Agree. What about roads that are faster to build but give poorer movement
bonus and degrade over time?
- [Freeciv-Dev] Re: Alternative nation dialog, (continued)
- [Freeciv-Dev] Re: Alternative nation dialog, aliaga, 2002/03/01
- [Freeciv-Dev] Re: Alternative nation dialog, aliaga, 2002/03/01
- [Freeciv-Dev] Re: Alternative nation dialog, aliaga, 2002/03/01
- [Freeciv-Dev] Re: Alternative nation dialog, aliaga, 2002/03/01
- [Freeciv-Dev] Re: Alternative nation dialog, aliaga, 2002/03/01
- Message not available
[Freeciv-Dev] Re: Alternative nation dialog, Reinier Post, 2002/03/01
- [Freeciv-Dev] Re: Alternative nation dialog,
aliaga <=
[Freeciv-Dev] Re: Alternative nation dialog, Reinier Post, 2002/03/01
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