[Freeciv-Dev] Re: [PATCH] aiunit.c ai_military_findvictim() cleanup (PR#
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Dear diary, on Wed, Feb 20, 2002 at 02:23:08PM CET, I got a letter, where
Raahul Kumar <raahul_da_man@xxxxxxxxx> told me, that...
>
> --- Petr Baudis <pasky@xxxxxxxxxxx> wrote:
> > Dear diary, on Wed, Feb 20, 2002 at 01:02:55PM CET, I got a letter, where
> > Raahul Kumar <raahul_da_man@xxxxxxxxx> told me, that...
> > >
> > > --- Gregory Berkolaiko <gberkolaiko@xxxxxxxxxxx> wrote:
> > >
> > > > I suspect the idea of patt is to force punit to attack a stack of units
> > > > if they are endangering punit, even if they are not that weak...
> > >
> > > So this is the reason that the ai makes senseless attacks. Any change of
> > > convincing the AI not to attack veteran fortified mech inf on mountains
> > > any time soon ?
> >
> > This is IMO definitively not this case. But if yes, something VERY weird is
> > in get_total_*_power(), however I don't think so.
> >
>
> You think only get_total*_power? I'm suspicious of the whole bunch of
> equations.
They don't care about stacks and forcing attacks, though... (that was what you
replied to)
--
Petr "Pasky" Baudis
* elinks maintainer * IPv6 guy (XS26 co-coordinator)
* IRCnet operator * FreeCiv AI hacker
.
No one can feel as helpless as the owner of a sick goldfish.
.
Public PGP key && geekcode && homepage: http://pasky.ji.cz/~pasky/
- [Freeciv-Dev] Re: [PATCH] aiunit.c ai_military_findvictim() cleanup (PR#1264), (continued)
- [Freeciv-Dev] Re: [PATCH] aiunit.c ai_military_findvictim() cleanup (PR#1264), Raahul Kumar, 2002/02/23
- [Freeciv-Dev] Re: [PATCH] aiunit.c ai_military_findvictim() cleanup (PR#1264), Petr Baudis, 2002/02/23
- [Freeciv-Dev] Re: [PATCH] aiunit.c ai_military_findvictim() cleanup (PR#1264), Raahul Kumar, 2002/02/23
- [Freeciv-Dev] Re: [PATCH] aiunit.c ai_military_findvictim() cleanup (PR#1264), Petr Baudis, 2002/02/24
- [Freeciv-Dev] Re: [PATCH] aiunit.c ai_military_findvictim() cleanup (PR#1264), Mike Kaufman, 2002/02/24
- [Freeciv-Dev] Re: [PATCH] aiunit.c ai_military_findvictim() cleanup (PR#1264), Petr Baudis, 2002/02/20
- [Freeciv-Dev] Re: [PATCH] aiunit.c ai_military_findvictim() cleanup (PR#1264), Mike Kaufman, 2002/02/20
- [Freeciv-Dev] Re: [PATCH] aiunit.c ai_military_findvictim() cleanup (PR#1264), Raahul Kumar, 2002/02/20
- [Freeciv-Dev] Re: [PATCH] aiunit.c ai_military_findvictim() cleanup (PR#1264), Petr Baudis, 2002/02/20
- [Freeciv-Dev] Re: [PATCH] aiunit.c ai_military_findvictim() cleanup (PR#1264), Raahul Kumar, 2002/02/20
- [Freeciv-Dev] Re: [PATCH] aiunit.c ai_military_findvictim() cleanup (PR#1264),
Petr Baudis <=
- [Freeciv-Dev] Re: [PATCH] aiunit.c ai_military_findvictim() cleanup (PR#1264), Gregory Berkolaiko, 2002/02/20
- [Freeciv-Dev] Re: [PATCH] aiunit.c ai_military_findvictim() cleanup (PR#1264), Raahul Kumar, 2002/02/20
- [Freeciv-Dev] Re: [PATCH] aiunit.c ai_military_findvictim() cleanup (PR#1264), Gregory Berkolaiko, 2002/02/20
- [Freeciv-Dev] Re: [PATCH] aiunit.c ai_military_findvictim() cleanup (PR#1264), Tony Stuckey, 2002/02/21
- [Freeciv-Dev] Re: [PATCH] aiunit.c ai_military_findvictim() cleanup (PR#1264), Petr Baudis, 2002/02/20
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