[Freeciv-Dev] Re: do barbarians get science? (was: civserver segfault wi
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Freeciv Developers <freeciv-dev@xxxxxxxxxxx> |
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[Freeciv-Dev] Re: do barbarians get science? (was: civserver segfault with new research system (PR#1221)) |
From: |
Reinier Post <rp@xxxxxxxxxx> |
Date: |
Thu, 17 Jan 2002 11:56:36 +0100 |
On Thu, Jan 17, 2002 at 11:34:11AM +0100, Reinier Post wrote:
> > Seriously, though, where could one quickly and easily check and make
> > sure a barbarian city (or anywhere else) wasn't producing any bulbs?
>
> Don't. Make a ailevel-related variable ai_science_want, set it to 0
> for barbarians, and use it in ai_manage_taxes:
>
> http://www.freeciv.org/lxr/source/ai/aihand.c?v=cvs#L145
My mistake, this is not your question.
Well, it's best to just use the effective science output of the player,
that's what you'd expect anyway.
> --
> Reinier
- [Freeciv-Dev] Re: civserver segfault with new research system (PR#1221), (continued)
- [Freeciv-Dev] Re: civserver segfault with new research system (PR#1221), Ross W. Wetmore, 2002/01/17
- [Freeciv-Dev] Re: civserver segfault with new research system (PR#1221), Raimar Falke, 2002/01/17
- [Freeciv-Dev] Re: civserver segfault with new research system (PR#1221), Daniel Sjölie, 2002/01/17
- [Freeciv-Dev] Re: civserver segfault with new research system (PR#1221), Christian Knoke, 2002/01/17
- [Freeciv-Dev] Re: civserver segfault with new research system (PR#1221), Justin Moore, 2002/01/17
[Freeciv-Dev] Re: civserver segfault with new research system (PR#1221), Reinier Post, 2002/01/16
[Freeciv-Dev] Re: civserver segfault with new research system (PR#1221), Reinier Post, 2002/01/17
[Freeciv-Dev] Re: civserver segfault with new research system (PR#1221), Ross W. Wetmore, 2002/01/17
[Freeciv-Dev] Re: civserver segfault with new research system (PR#1221), Gregory Berkolaiko, 2002/01/17
[Freeciv-Dev] Re: civserver segfault with new research system (PR#1221), Tony Stuckey, 2002/01/17
[Freeciv-Dev] Re: civserver segfault with new research system (PR#1221), Raimar Falke, 2002/01/17
[Freeciv-Dev] Re: civserver segfault with new research system (PR#1221), Reinier Post, 2002/01/17
[Freeciv-Dev] Re: civserver segfault with new research system (PR#1221), Raimar Falke, 2002/01/17
[Freeciv-Dev] Re: civserver segfault with new research system (PR#1221), Reinier Post, 2002/01/17
[Freeciv-Dev] Re: civserver segfault with new research system (PR#1221), Raimar Falke, 2002/01/18
[Freeciv-Dev] Re: civserver segfault with new research system (PR#1221), Reinier Post, 2002/01/18
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