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[Freeciv-Dev] Re: Is the city names patch good?
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[Freeciv-Dev] Re: Is the city names patch good?

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To: jdorje@xxxxxxxxxxxxxxxxxxxxx
Cc: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Is the city names patch good?
From: Paul Zastoupil <paulz@xxxxxxxxxxxx>
Date: Tue, 11 Dec 2001 11:46:20 -0800

On Tue, Dec 11, 2001 at 02:38:57PM -0500, Jason Short wrote:
> Upon further thought, I have come to the conclusion that the natural 
> city names sytem _is_ fatally flawed, and should be replaced (preferably 
> by a better natural city name system, perhaps one like I describe above).
> 
> The flaw is this: it discards the city order from the ruleset.  This 
> will mean that it is impossible to convert the ruleset back to on 
> ordered system.  (By "impossible", I mean it would be just as much work 
> as building the ruleset from scratch.  It would still be possible to 
> revert to a previous CVS version, but all additions to the ruleset would 
> be lost.)
> 
> If the 64-nation limit is relaxed before the next release, then after 
> the release we're going to see an influx of many more nations.  And all 
> (or most) of these nations will use natural city naming.  It will then 
> become infeasible to change systems at a later date.
> 
> All I'm really arguing for is a change in the ruleset syntax (perhaps as 
> I describe above).  If somebody (preferably the original author, maybe 
> me) provides a patch to do this, would it be accepted?
> 
> (Yes, it's really too bad I didn't speak up on this before the patch was 
> applied.  I liked the system, and didn't think too hard about the back end.)

I agree that this is a really good idea.  

-- 
Paul Zastoupil


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