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[Freeciv-Dev] Re: freeciv2 kernel,modules and rulesets
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[Freeciv-Dev] Re: freeciv2 kernel,modules and rulesets

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To: rf13@xxxxxxxxxxxxxxxxxxxxxx, Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx>
Cc: Julian Rüth <julian.rueth@xxxxxx>, Petr Baudis <pasky@xxxxxxxxxxx>, freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: freeciv2 kernel,modules and rulesets
From: Andrew Sutton <ansutton@xxxxxxx>
Date: Mon, 3 Dec 2001 09:48:04 -0500

> On Mon, Dec 03, 2001 at 09:13:51AM -0500, Andrew Sutton wrote:
> > maybe a good solution would be to implement both and heuristically choose
> > the algorithm based on maps size...

On Monday 03 December 2001 09:44 am, Raimar Falke wrote:
> Only one comment: the code has to be audited/changed for use of maps
> larger than 255x255.

what do you mean? i'm not sure i follow...

andy


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