[Freeciv-Dev] Re: Tech cost patch v5
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On Thu, Nov 29, 2001 at 12:57:01PM +0100, Raimar Falke wrote:
> On Thu, Nov 29, 2001 at 01:13:36PM +0200, Juha Litola wrote:
> is ugly. Add a preset_cost and a num_parents field to
> tech. Precalculate the num_parents field. Change
Added preset_cost and num_reqs, got rid of cost. Also changed
tech_cost_rec to num_tech_reqs. You were right, it's much
cleaner this way.
--
// Juha Litola
pgp_5Ojn_UqeC.pgp
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- [Freeciv-Dev] Tech cost patch v5, Juha Litola, 2001/11/29
- [Freeciv-Dev] Re: Tech cost patch v5, Raimar Falke, 2001/11/29
- [Freeciv-Dev] Re: Tech cost patch v5,
Juha Litola <=
- [Freeciv-Dev] Tech cost patch v6, Juha Litola, 2001/11/29
- [Freeciv-Dev] Re: Tech cost patch v6, Raimar Falke, 2001/11/29
- [Freeciv-Dev] Re: Tech cost patch v6, Juha Litola, 2001/11/29
- [Freeciv-Dev] Re: Tech cost patch v6, Raimar Falke, 2001/11/29
- [Freeciv-Dev] Re: Tech cost patch v6, Reinier Post, 2001/11/29
- [Freeciv-Dev] Re: Tech cost patch v6, Juha Litola, 2001/11/29
- [Freeciv-Dev] Re: Tech cost patch v6, Petr Baudis, 2001/11/29
- [Freeciv-Dev] Re: Tech cost patch v6, Juha Litola, 2001/11/29
- [Freeciv-Dev] Re: Tech cost patch v6, Raahul Kumar, 2001/11/30
- [Freeciv-Dev] Re: Tech cost patch v6, Juha Litola, 2001/11/30
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