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[Freeciv-Dev] Re: Tech cost patch v6

[Freeciv-Dev] Re: Tech cost patch v6

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To: Juha Litola <slave@xxxxxxxxxxxx>
Cc: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Tech cost patch v6
From: Petr Baudis <pasky@xxxxxxxxxxx>
Date: Thu, 29 Nov 2001 20:59:52 +0100

> > By the way, the algorithm is wrong: it only works on a tech *tree*, but we
> > really have an acyclic graph.
> Yes, I have already fixed that. Coming in next patch tomorrow.
Did you have a look at find_prerequisites() in ai/aitech.c ? It should do
basically the same job, and we could be able to merge them possibly.  See
for cleaned up version.


                                Petr "Pasky" Baudis

UN*X programmer, UN*X administrator, hobbies = IPv6, IRC
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