[Freeciv-Dev] Re: Tech cost patch v4
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On Wed, Nov 28, 2001 at 06:11:39PM +0200, Juha Litola wrote:
> On Wed, Nov 28, 2001 at 04:13:48PM +0100, Petr Baudis wrote:
>
> > > > Shouldn't you also modify ai/advmilitary.c ? >:)
> > > I hope not, I haven't got faintest idea what happens there. Someone
> > > more familiar with ai should probably check if modifications are
> > > needed.
> > Use grep. Your GREAT friend! It tells me:
> > freeciv/ai/advmilitary.c: techcost = techdist * (techdist +
> > pplayer->research.researchpoints) *
> > freeciv/ai/advmilitary.c: l = k * (k +
> > pplayer->research.researchpoints) * game.researchcost;
> > So run your favourite editor, hunt these lines and modify them :-).
> My version didn't have line with techcost, only two lines with l = k...
> Fixed them to use new goal_tech_cost function which I added to
> common/tech.c. aitech.c seems to use research_time so it should work.
> Hopefully ai will now be ok.
>
> I also added gtk-client to show costs for goals.
>
I played most of a game with it. I like it.
You need to patch data/default/game.ruleset to make this work, otherwise
the server chokes on startup (i.e. reading rulesets).
I didn't do extensive AI tests with it. Maybe later.
--
Paul Zastoupil
- [Freeciv-Dev] Tech cost patch, Juha Litola, 2001/11/28
- [Freeciv-Dev] Re: Tech cost patch, Juha Litola, 2001/11/28
- [Freeciv-Dev] Re: Tech cost patch, Juha Litola, 2001/11/28
- [Freeciv-Dev] Re: Tech cost patch, Raimar Falke, 2001/11/28
- [Freeciv-Dev] Re: Tech cost patch, Petr Baudis, 2001/11/28
- [Freeciv-Dev] Tech cost patch v3, Juha Litola, 2001/11/28
- [Freeciv-Dev] Re: Tech cost patch v3, Petr Baudis, 2001/11/28
- [Freeciv-Dev] Tech cost patch v4, Juha Litola, 2001/11/28
- [Freeciv-Dev] Re: Tech cost patch v4,
Paul Zastoupil <=
- [Freeciv-Dev] Re: Tech cost patch v4, Juha Litola, 2001/11/28
- [Freeciv-Dev] Re: Tech cost patch v3, Raimar Falke, 2001/11/28
- [Freeciv-Dev] Why not C++ style comments?, Raahul Kumar, 2001/11/29
- [Freeciv-Dev] Re: Why not C++ style comments?, Raimar Falke, 2001/11/29
- [Freeciv-Dev] C/C++ Compilers used with Freeciv, Raahul Kumar, 2001/11/29
- [Freeciv-Dev] Re: Why not C++ style comments?, Reinier Post, 2001/11/29
- [Freeciv-Dev] Re: Why not C++ style comments?, Reinier Post, 2001/11/29
- [Freeciv-Dev] Re: Why not C++ style comments?, Jules Bean, 2001/11/29
- [Freeciv-Dev] Say Yes to C++ style comments, Raahul Kumar, 2001/11/30
- [Freeciv-Dev] Re: Say Yes to C++ style comments, Daniel Sjölie, 2001/11/30
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