[Freeciv-Dev] Re: civ3's answer to smallpox
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At 03:40 AM 01/10/22 -0400, Mike Jing wrote:
>Ross W. Wetmore <rwetmore@xxxxxxxxxxxx> wrote:
>>
>>This just means that no one has really figured out the more sophisticated
>>counter strategies while those using basic despotic sprawl have become
>>very adept.
[...]
> You have to realize that it takes a great amount of
>investment to be able to take advantage of rapture growth: irrigation/harbor
>for food, temple/marketplace for happiness. Ironclads will be knocking on
>your door long before you are ready to celebrate.
As I said, in the initial comment.
In fact none of these are required to grow via rapture.
>>Citymindist is good because it targets one of the weaknesses of ICS -
>>resource limitation. It also slows it down by forcing longer moves before
>>city founding.
>
>It certainly helps, to an extent. But it still pays to cram as many cities
>as possible into the available space.
As I said in the inital comment.
In fact minimum overlap is usually the best, not cramming.
[...]
> Anyway, it looks like
>some real effort has been put into fixing this problem in Civ3. Then again,
>that's if you think there is a problem at all.
It is certainly possible to completely rewrite the rules and build a system
with different checks and balances.
It is not generally necessary (Sid and his team spent large amounts of
time tweaking the checks and balances in the early releases which is
why Civ was as successful as it was), but it is possible.
In fact, that is the comment made about Civ3 ... those who make the old
assumptions soon find things don't work the way they expect.
Of course the same thing was said for the Alpha Centauri release.
But giving the game a new a different twist is as much a marketting
strategy to provide something new as to "fix" old problems.
>Mike
>_________________________________________________________________
>Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp
However, for the most part Freeciv does not evolve that fast. It is
probably still worthwhile finishing the basic Civ 1 and 2 features
and learning the checks and balances before going for a total rewrite.
Cheers,
RossW
=====
- [Freeciv-Dev] Re: Embrace the Dark Side: Be ICS, (continued)
- [Freeciv-Dev] Re: Embrace the Dark Side: Be ICS, Neil Stevens, 2001/10/22
- [Freeciv-Dev] Re: Embrace the Dark Side: Be ICS, Greg Wooledge, 2001/10/22
- [Freeciv-Dev] Re: Embrace the Dark Side: Be ICS, Per I. Mathisen, 2001/10/23
- [Freeciv-Dev] Re: Embrace the Dark Side: Be ICS, Jason Dorje Short, 2001/10/23
- [Freeciv-Dev] Re: Embrace the Dark Side: Be ICS, Patrice LaFlamme, 2001/10/23
- [Freeciv-Dev] Re: Embrace the Dark Side: Be ICS, Greg Wooledge, 2001/10/23
[Freeciv-Dev] Re: civ3's answer to smallpox, Jacky Mallett, 2001/10/22
[Freeciv-Dev] Re: civ3's answer to smallpox, Patrice LaFlamme, 2001/10/22
[Freeciv-Dev] Re: civ3's answer to smallpox,
Ross W. Wetmore <=
[Freeciv-Dev] Re: civ3's answer to smallpox, Mike Jing, 2001/10/22
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