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[Freeciv-Dev] Re: civ3's answer to smallpox
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[Freeciv-Dev] Re: civ3's answer to smallpox

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To: rf13@xxxxxxxxxxxxxxxxxxxxxx
Cc: Patrice LaFlamme <ewd@xxxxxxxxxx>, freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: civ3's answer to smallpox
From: Arien Malec <arien_malec@xxxxxxxxx>
Date: Thu, 18 Oct 2001 14:19:20 -0700 (PDT)

Nope:

http://www.freeciv.org/lxr/source/server/unithand.c?v=cvs#L541

F_CITIES units are consumed in city creation. F_ADD_TO_CITY units add their
pop_cost to city size. (F_SETTLER units do settler tasks -- road, mine,
irrigation, etc.)

Arien
--- Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx> wrote:
> On Thu, Oct 18, 2001 at 01:52:14PM -0700, Arien Malec wrote:
> > It is supported in FreeCiv through the pop_cost ruleset variable. To get
> > civ3-type behavior, you need to create a Settler unit with pop_cost =2, and
> a
> > Worker unit with pop_cost = 1.
> 
> AFAIK the new city would get the size of 2. A small patch could change
> this however.
> 
>       Raimar
> 
> -- 
>  email: rf13@xxxxxxxxxxxxxxxxx
>  A life? Cool! Where can I download one?
> 


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