[Freeciv-Dev] Re: civ3's answer to smallpox
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On Thu, Oct 18, 2001 at 01:52:14PM -0700, Arien Malec wrote:
> It is supported in FreeCiv through the pop_cost ruleset variable. To get
> civ3-type behavior, you need to create a Settler unit with pop_cost =2, and a
> Worker unit with pop_cost = 1.
AFAIK the new city would get the size of 2. A small patch could change
this however.
Raimar
--
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A life? Cool! Where can I download one?
- [Freeciv-Dev] civ3's answer to smallpox, Patrice LaFlamme, 2001/10/18
- [Freeciv-Dev] Re: civ3's answer to smallpox, Arien Malec, 2001/10/18
- [Freeciv-Dev] Re: civ3's answer to smallpox,
Raimar Falke <=
- [Freeciv-Dev] Re: civ3's answer to smallpox, Lukasz Szelag, 2001/10/18
- [Freeciv-Dev] Re: civ3's answer to smallpox, Arien Malec, 2001/10/18
- [Freeciv-Dev] Re: civ3's answer to smallpox, Reinier Post, 2001/10/19
- [Freeciv-Dev] Re: civ3's answer to smallpox, Arien Malec, 2001/10/19
- [Freeciv-Dev] Re: civ3's answer to smallpox, Paul Zastoupil, 2001/10/19
- [Freeciv-Dev] Re: civ3's answer to smallpox, Tony Stuckey, 2001/10/19
- [Freeciv-Dev] Re: civ3's answer to smallpox, Reinier Post, 2001/10/19
- [Freeciv-Dev] Re: civ3's answer to smallpox, Ross W. Wetmore, 2001/10/19
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