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[Freeciv-Dev] Re: Request
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To: freeciv-dev@xxxxxxxxxxx (Freeciv developers)
Subject: [Freeciv-Dev] Re: Request
From: Reinier Post <rp@xxxxxxxxxx>
Date: Thu, 30 Aug 2001 22:57:23 +0200

On Thu, Aug 30, 2001 at 10:10:26AM -0700, Paul Zastoupil wrote:

> Well notify_player can easily get lost in the spam of messages that comes.

It can be added to the message options.
 
> How about a /wall command that pops up a window?  
> I made it cmdlevel hack.

That's *real* /spam: the sender can't avoid it.  I'm sorry but I think
popping up dialogs in front of (possibly crucial) action is unacceptable.
The Science dialog is bad enough already.

-- 
Reinier


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