[Freeciv-Dev] Re: Request
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On Thu, Aug 30, 2001 at 09:54:39AM +0200, Reinier Post wrote:
> On Wed, Aug 29, 2001 at 03:22:25PM -0700, Paul Zastoupil wrote:
> > On Thu, Aug 30, 2001 at 12:19:15AM +0200, Reinier Post wrote:
> > > On Wed, Aug 29, 2001 at 04:43:57PM -0400, Frank Charles Barton wrote:
> > > > Would it be possible to impliment the following:
> > > > A command so that the server operator can send a message to the game/
> > > > people connected as "Server"?
> > >
> > > Yes, this has been on my todo list for a while.
> >
> > Vasco and I were talking about a special admin port.
>
> I maintain that a separate port is bad design: it adds a new interface
> to the server when we don't need one.
>
> > This would allow you to get information out of the server (number of
> > players, number of AI, year, turns etc. etc.) And also allow you to
> > send a popup window to all players. This would be immensly helpful
> > on a public server.
>
> Yes (the /spam command). It's easy to implement, you just call
> notify_player(0,%s).
Well notify_player can easily get lost in the spam of messages that comes.
How about a /wall command that pops up a window?
I made it cmdlevel hack.
Comments?
--
Paul Zastoupil
wall.diff
Description: Text document
- [Freeciv-Dev] Request, Frank Charles Barton, 2001/08/29
- [Freeciv-Dev] Re: Request, Reinier Post, 2001/08/29
- [Freeciv-Dev] Re: Request, Paul Zastoupil, 2001/08/29
- [Freeciv-Dev] Re: Request, Reinier Post, 2001/08/30
- [Freeciv-Dev] Re: Request,
Paul Zastoupil <=
- [Freeciv-Dev] Re: Request, Reinier Post, 2001/08/30
- [Freeciv-Dev] Re: Request, Paul Zastoupil, 2001/08/30
- [Freeciv-Dev] Re: Request, Reinier Post, 2001/08/30
- [Freeciv-Dev] Re: Request, Justin Moore, 2001/08/30
- [Freeciv-Dev] Re: Request, Vasco Alexandre Da Silva Costa, 2001/08/30
- [Freeciv-Dev] Re: Request, Paul Zastoupil, 2001/08/30
- [Freeciv-Dev] Re: Request, Reinier Post, 2001/08/31
- [Freeciv-Dev] Re: Request, Paul Zastoupil, 2001/08/30
- [Freeciv-Dev] Re: Request, Paul Zastoupil, 2001/08/31
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