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[Freeciv-Dev] Re: Request
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To: Vasco Alexandre Da Silva Costa <vasc@xxxxxxxxxxxxxx>
Cc: Reinier Post <rp@xxxxxxxxxx>, Freeciv developers <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: Request
From: Paul Zastoupil <paulz@xxxxxxxxxxxx>
Date: Thu, 30 Aug 2001 15:57:51 -0700

On Thu, Aug 30, 2001 at 11:31:20PM +0100, Vasco Alexandre Da Silva Costa wrote:
> On Thu, 30 Aug 2001, Reinier Post wrote:
> 
> > On Thu, Aug 30, 2001 at 10:10:26AM -0700, Paul Zastoupil wrote:
> > 
> > > Well notify_player can easily get lost in the spam of messages that comes.
> > 
> > It can be added to the message options.
> >  
> > > How about a /wall command that pops up a window?  
> > > I made it cmdlevel hack.
> > 
> > That's *real* /spam: the sender can't avoid it.  I'm sorry but I think
> > popping up dialogs in front of (possibly crucial) action is unacceptable.
> > The Science dialog is bad enough already.
> 
> You can do a /score right now. This isn't any worse.

More precisly you can do /score from cmdlevel ctrl 20, 30 even 50 times
in a row.  And on civserver.freeciv.org, everyone is cmdlevel ctrl.

-- 
Paul Zastoupil


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