[Freeciv-Dev] Re: Submit patch again?
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Tony Stuckey [15/08/2001 14:46] dijo/said:
>On Wed, Aug 15, 2001 at 01:35:05PM -0400, Miguel Farah F. wrote:
>> Thue [14/08/2001 16:41] dijo/said:
>> >[...]
>> >I would like watchtowers to work by always giving vision around them,
>> >regardless if there is a unit on them.
>>
>> I concur.
>>
>> This, however, poses an interesting question: how is the behavior of
>> the watchtower modified if a non-friendly unit steps on it? I think if
>> that were the case, the watchtower should have no vision at all, until
>> the unit leaves. And, of course, the unit could pillage it.
>>
>> Come to think of it, the unit could also 'conquer' the tower, making
>> it one of its nation.
>
> And the vicious Malthusian view:
> Watchtowers are a waste of space. Build a city! :)
You have just destroyed the entire argument in favor of a watchtower.
I am duly impressed.
--
MIGUEL FARAH // miguel@xxxxx
#include <disclaimer.h> // http://www.nn.cl/~miguel
<*>
"Trust me - I know what I'm doing."
- Sledge Hammer
[Freeciv-Dev] Re: Submit patch again?, Miguel Farah F., 2001/08/15
[Freeciv-Dev] Re: Submit patch again?, Tony Stuckey, 2001/08/15
[Freeciv-Dev] Re: Submit patch again?,
Miguel Farah F. <=
[Freeciv-Dev] Re: Submit patch again?, Trent Piepho, 2001/08/15
[Freeciv-Dev] In the defence of watchtowers., Gregory Berkolaiko, 2001/08/15
[Freeciv-Dev] Re: In the defence of watchtowers., Miguel Farah F., 2001/08/15
[Freeciv-Dev] Re: Submit patch again?, Roy Tate, 2001/08/15
[Freeciv-Dev] Re: The merit of a WatchTower, Gregory Berkolaiko, 2001/08/16
[Freeciv-Dev] Re: The merit of a WatchTower, Bert Buchholz, 2001/08/16
Message not available[Freeciv-Dev] Re: Submit patch again?, Ross W. Wetmore, 2001/08/16
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