[Freeciv-Dev] Re: Patch: bye bye free city center
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On 2000-12-13 15:17:16, Paul Zastoupil wrote:
> What does everyone think of running some 'tweaked' rulesets on
> civserver.freeciv.org? I would be happy to make the appropriate
> changes. How about some well thought out suggestions?
I would really like to see a configuration where every city was of vital
importance... My suggestion to get this effect would be creating a
seperate unit for founding cities, making this one really expensive and
increase the benefit of improvements - a lot... Better to start out high
and go down later if that is desired, if done the other way odds are
more extreme settings will never be tried...
I'm sending my old improvement effect along...
Just for convinience if You'd like to take a peek...
It probably doesn't apply to cvs and it should be changed to use
game.ruleset instead of a server-variable...
I'll probably take a look at this tonight - depending on how tired I get
of doing what I really should be doing... ;)
/Daniel
--
Now take a deep breath, smile and don't take life so seriously... :)
impeffect.diff
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- [Freeciv-Dev] Re: Patch: bye bye free city center, (continued)
- [Freeciv-Dev] Re: Patch: bye bye free city center, Mike Jing, 2000/12/13
- [Freeciv-Dev] Re: Patch: bye bye free city center, Mike Jing, 2000/12/13
- [Freeciv-Dev] Re: Patch: bye bye free city center, Mike Jing, 2000/12/13
- [Freeciv-Dev] Re: Patch: bye bye free city center, Daniel Sjölie, 2000/12/13
- [Freeciv-Dev] Re: Patch: bye bye free city center, Paul Zastoupil, 2000/12/13
- [Freeciv-Dev] Re: Patch: bye bye free city center, Tony Stuckey, 2000/12/13
- [Freeciv-Dev] Re: Patch: bye bye free city center,
Daniel Sjölie <=
- [Freeciv-Dev] Re: Patch: bye bye free city center, Daniel Sjölie, 2000/12/13
- [Freeciv-Dev] Re: Patch: bye bye free city center, Tuomas Airaksinen, 2000/12/16
- [Freeciv-Dev] Re: Patch: bye bye free city center, Daniel Sjölie, 2000/12/17
[Freeciv-Dev] Re: Patch: bye bye free city center, Mike Jing, 2000/12/14
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