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[Freeciv-Dev] client goto & patrol
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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] client goto & patrol
From: Thue <thue@xxxxxxx>
Date: Sat, 14 Oct 2000 19:19:52 +0200
Reply-to: thue@xxxxxxx

Ok, it should really be ready now.

-saving and loading had a bug
-patrol now doesn't pop up diplomat dialogs when a diplomat passes through an
allied city (added arg to do_unit_goto())
-the sending of variable length routes now works.

http://hjem.get2net.dk/thue_janus_kristensen/client_goto_diff.gz
(remember automake && ./configure && make)

-Thue



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