[Freeciv-Dev] Re: client goto & patrol
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At 2000/10/21 15:36 , Thue wrote:
>> One thing I don't understand is the new argument ("result") for
>> get_packet_from_connection(). It seems to have no effect, so I'd prefer it
>> not to exist.
>
>It is used in server.c:sniff_packets().
[snip]
Okay, I see now. The comment helps, thanks.
>The patch with jjm's changes applied and a comment added is now at
>http://hjem.get2net.dk/thue_janus_kristensen/client_goto-final-3.diff.gz
Attached is a patch (to be applied after client_goto-final-3.diff) which
adds a distinct cursor for patrol. I also thought the arrowheads on the
patrol indicator were invisible, so I changed them to be the same color as
the rest of the arrow.
One thing I noticed that bothers me is that there seems to be a lot of
replicated code between the two clients in put_line(), draw_segment() and
undraw_segment() -- especially since they are fairly complicated. Couldn't
the bulk of these be placed in common code (somewhere in ./client)?
client_goto-changes-1.diff.gz
Description: Binary data
jjm
- [Freeciv-Dev] client goto & patrol, Thue, 2000/10/14
- [Freeciv-Dev] Re: client goto & patrol, Thue, 2000/10/14
- [Freeciv-Dev] Re: client goto & patrol, Gaute B Strokkenes, 2000/10/14
- [Freeciv-Dev] Re: client goto & patrol, Thue, 2000/10/15
- [Freeciv-Dev] Re: client goto & patrol, Falk Hueffner, 2000/10/15
- [Freeciv-Dev] test, ignore, Kero van Gelder, 2000/10/17
- [Freeciv-Dev] Re: client goto & patrol, Thue, 2000/10/17
- [Freeciv-Dev] Re: client goto & patrol, Jeff Mallatt, 2000/10/21
- [Freeciv-Dev] Re: client goto & patrol, Thue, 2000/10/21
- [Freeciv-Dev] Re: client goto & patrol,
Jeff Mallatt <=
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