[Freeciv-Dev] Re: notify_player rewrite
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On Wed, 9 Aug 2000 10:01:41 +0200 (MET DST) "Per I. Mathisen"
<Per.Inge.Mathisen@xxxxxxxxxxx> wrote:
> On Wed, 9 Aug 2000, Geoffrey Dunn wrote:
> > Make everything send a "generic" version that's just text so if the
> > client can't make sense of the data it will just display the generic.
> > Then build it up step by step, patch by patch. Seems to be a good idea
> > so it can be left to the client to figure out if it requires a special
> > sound, dialog box or maybe even a movie (like for wonders or end of game)
> > and the server does not need to know just what the client can do with
> > it.
>
> I am not sure if I understand. Are you suggesting sending the info like
> this:
> int E_EVENT, x, y
> char oldversion
> char var1, var2, var3, var4
> ?
Something like that. Easier to code and the "oldversion" can be phased
out at a future time (or not, depending how people feel).
Geoff
Geoffrey Dunn geoffrey@xxxxxxxxxxxxx ICQ:8117102
http://www.backmeup.net.au/~gdunn/
[Freeciv-Dev] Re: notify_player rewrite, Lauri Tarkkala, 2000/08/09
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