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To: "Per I. Mathisen" <Per.Inge.Mathisen@xxxxxxxxxxx>
Cc: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: notify_player rewrite
From: Geoffrey Dunn <geoffrey@xxxxxxxxxxxxx>
Date: Wed, 09 Aug 2000 18:06:39 +1000

On Wed, 9 Aug 2000 10:01:41 +0200 (MET DST) "Per I. Mathisen" 
<Per.Inge.Mathisen@xxxxxxxxxxx> wrote:

> On Wed, 9 Aug 2000, Geoffrey Dunn wrote:
> > Make everything send a "generic" version that's just text so if the
> > client can't make sense of the data it will just display the generic.
> > Then build it up step by step, patch by patch. Seems to be a good idea
> > so it can be left to the client to figure out if it requires a special
> > sound, dialog box or maybe even a movie (like for wonders or end of game)
> > and the server does not need to know just what the client can do with
> > it.
> 
> I am not sure if I understand. Are you suggesting sending the info like
> this:
>   int E_EVENT, x, y
>   char oldversion
>   char var1, var2, var3, var4
> ?

Something like that. Easier to code and the "oldversion" can be phased
out at a future time (or not, depending how people feel).

                        Geoff

Geoffrey Dunn geoffrey@xxxxxxxxxxxxx ICQ:8117102
http://www.backmeup.net.au/~gdunn/



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