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[Freeciv-Dev] Re: notify_player rewrite
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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: notify_player rewrite
From: "Per I. Mathisen" <Per.Inge.Mathisen@xxxxxxxxxxx>
Date: Wed, 9 Aug 2000 10:01:41 +0200 (MET DST)

On Wed, 9 Aug 2000, Geoffrey Dunn wrote:
> Make everything send a "generic" version that's just text so if the
> client can't make sense of the data it will just display the generic.
> Then build it up step by step, patch by patch. Seems to be a good idea
> so it can be left to the client to figure out if it requires a special
> sound, dialog box or maybe even a movie (like for wonders or end of game)
> and the server does not need to know just what the client can do with
> it.

I am not sure if I understand. Are you suggesting sending the info like
this:
  int E_EVENT, x, y
  char oldversion
  char var1, var2, var3, var4
?

Well, that could be a way to do it. It would be less efficient but a lot
easier to code.

Yours,
Per





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