[Freeciv-Dev] Re: wonder balance (was: Blitzkrieg patch)
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On Tue, Aug 01, 2000 at 04:39:36PM -0400, Reed Meyer wrote:
> One thing's for sure: Microprose obviously spent a
> LOT of time fine-tuning the game balance on Civ II
Not sure.
There are so many obvious problems I tend to think game balance
they made was much more caused by deadline, not testers.
Examples are many imbalanced wonders, Marco Polo in particular,
and a always-win strategy. The same one as in freeciv.
- [Freeciv-Dev] Re: Blitzkrieg patch, (continued)
[Freeciv-Dev] wonder balance (was: Blitzkrieg patch), Reinier Post, 2000/08/01
[Freeciv-Dev] Re: wonder balance (was: Blitzkrieg patch), Robert Rendell, 2000/08/01
[Freeciv-Dev] Re: wonder balance (was: Blitzkrieg patch), Greg Wooledge, 2000/08/01
[Freeciv-Dev] Re: wonder balance (was: Blitzkrieg patch), Tomasz Wegrzanowski, 2000/08/01
- [Freeciv-Dev] Re: wonder balance (was: Blitzkrieg patch), Greg Wooledge, 2000/08/02
- [Freeciv-Dev] Re: wonder balance (was: Blitzkrieg patch), Tomasz Wegrzanowski, 2000/08/03
- [Freeciv-Dev] Re: wonder balance (was: Blitzkrieg patch), Greg Wooledge, 2000/08/03
- [Freeciv-Dev] Re: wonder balance (was: Blitzkrieg patch), Per I. Mathisen, 2000/08/03
- [Freeciv-Dev] Re: wonder balance (was: Blitzkrieg patch), Tomasz Wegrzanowski, 2000/08/03
[Freeciv-Dev] Re: Blitzkrieg patch, David Pfitzner, 2000/08/01
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