[Freeciv-Dev] Re: wonder balance (was: Blitzkrieg patch)
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To: |
Freeciv developers <freeciv-dev@xxxxxxxxxxx> |
Subject: |
[Freeciv-Dev] Re: wonder balance (was: Blitzkrieg patch) |
From: |
Tomasz Wegrzanowski <maniek@xxxxxxxx> |
Date: |
Thu, 3 Aug 2000 09:46:52 +0200 |
On Wed, Aug 02, 2000 at 10:34:11PM -0400, Greg Wooledge wrote:
> Tomasz Wegrzanowski (maniek@xxxxxxxx) wrote:
> > On Tue, Aug 01, 2000 at 09:29:28AM +0200, Reinier Post wrote:
> > > - early on, it's cheaper to double your number of cities instead!
> > > the Pyramids cost 200 = 5 settlers = 5 cities; more, actually,
> > > since shields will sit idle until the last of the 200 has been spent
> > 200 shields != 5 cities
> >
> > Settlers cost 40 shields + at least 20 food + some amount of shields and
> > food
> > of upkeep until they go to right place.
> >
> > So Pyramids costs rather 3 cities than 5, and for every new Settlers
> > you pay only half of food, so it might really help your expansion.
[...]
> Comments?
They shouldn't even start building Pyramids in city with 3 shields output
and no Caravans.
- [Freeciv-Dev] Re: wonder balance (was: Blitzkrieg patch), (continued)
- [Freeciv-Dev] Re: wonder balance (was: Blitzkrieg patch), Reed Meyer, 2000/08/01
- [Freeciv-Dev] Re: wonder balance (was: Blitzkrieg patch), Marko Lindqvist, 2000/08/01
- [Freeciv-Dev] Re: wonder balance (was: Blitzkrieg patch), Reinier Post, 2000/08/01
- [Freeciv-Dev] Re: wonder balance (was: Blitzkrieg patch), Reed Meyer, 2000/08/01
- [Freeciv-Dev] Re: wonder balance (was: Blitzkrieg patch), Tomasz Wegrzanowski, 2000/08/01
- [Freeciv-Dev] Re: wonder balance (was: Blitzkrieg patch), Reinier Post, 2000/08/01
- [Freeciv-Dev] Re: wonder balance (was: Blitzkrieg patch), Robert Rendell, 2000/08/01
[Freeciv-Dev] Re: wonder balance (was: Blitzkrieg patch), Greg Wooledge, 2000/08/01
[Freeciv-Dev] Re: wonder balance (was: Blitzkrieg patch), Tomasz Wegrzanowski, 2000/08/01
[Freeciv-Dev] Re: Blitzkrieg patch, David Pfitzner, 2000/08/01
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