[Freeciv-Dev] Re: FreeCiv - arcade game?
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Tobias Brox <tobiasb@xxxxxxxxxxxxxxxxxx> wrote:
>> I'd quite like the actually-move-in option... you could leave 'sleepers' in
>> enemy cities, if you wanted, although they could always build extra spys
>> and diplomats to protect against espionage, if they knew there was someone
>> there.
> When there are spies, diplomats or an embassy in a city, it would make
> sense that you might gain insight about this city. It should be possible
> to click at the city.
Indeed. I also think it would be reasonable now to be able to look in
cities with which one is in alliance.
Paul.
--
http://www.His-feet.co.uk/
"His cry not Forward, but Follow." - William Gurnall.
- [Freeciv-Dev] Re: diplchance (was: FreeCiv - arcade game?), (continued)
- [Freeciv-Dev] Re: FreeCiv - arcade game?, Jed Davis, 2000/07/24
- [Freeciv-Dev] Re: FreeCiv - arcade game?, Christian Knoke, 2000/07/25
- [Freeciv-Dev] Text mode client?, Tobias Brox, 2000/07/24
- [Freeciv-Dev] Re: Text mode client?, Daniel Burrows, 2000/07/24
- [Freeciv-Dev] Re: Text mode client?, Tuomas Airaksinen, 2000/07/28
- Message not available
- Message not available
- [Freeciv-Dev] Re: FreeCiv - arcade game?, Reinier Post, 2000/07/24
[Freeciv-Dev] Re: FreeCiv - arcade game?, Robert Rendell, 2000/07/23
[Freeciv-Dev] Re: FreeCiv - arcade game?, Daniel Burrows, 2000/07/24
[Freeciv-Dev] Re: FreeCiv - arcade game?, Tony Stuckey, 2000/07/24
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