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[Freeciv-Dev] Re: MP3 Patent Issues
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[Freeciv-Dev] Re: MP3 Patent Issues

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To: Daniel Zinsli <s830+priv@xxxxxxxxx>
Cc: Freeciv-dev <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: MP3 Patent Issues
From: Tomasz Wegrzanowski <maniek@xxxxxxxx>
Date: Tue, 27 Jun 2000 17:39:22 +0200

On Tue, Jun 27, 2000 at 04:45:29PM +0200, Daniel Zinsli wrote:
> Daniel Burrows <Daniel_Burrows@xxxxxxxxx> writes:
> 
> >   (probably, though, the best thing to do is to allow multiple file
> >   formats to be used; all we really need (I think?) is a
> >   play_foo_file_format() routine for each format.  if the libs aren't
> >   available, the routines can be #ifdefed to be NOPs)
> 
> Yup, that would be nice. One feature that would be cool would be
> sims-like mp3 playing. If freeciv gets sound effects, I probably have to
> chose between them or listening to mp3's. But if freeciv integrates a
> mp3-player in its sound mixer, I can just point freeciv to my mp3-dir
> and have the best of both worlds :)
> 
> However, I'm not very knowledgeable on this. Perhaps a sound-daemon can
> work? Could someone elaborate on the mixing process?

There is nice mixer `esound', that can be used both as
library (LGPLed) and from CLI (GPLed). It's also quite small.

But I know nothing about it's availability outside Linux.



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