Complete.Org: Mailing Lists: Archives: freeciv-dev: June 2000:
[Freeciv-Dev] Re: SMAC-style borders (was: Re: Re: Plans for 1.12)
Home

[Freeciv-Dev] Re: SMAC-style borders (was: Re: Re: Plans for 1.12)

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: "Freeciv Development Mailing List" <freeciv-dev@xxxxxxxxxxx>, "Thue" <thue@xxxxxxx>
Subject: [Freeciv-Dev] Re: SMAC-style borders (was: Re: Re: Plans for 1.12)
From: "Sam BC" <sambc@xxxxxxxxxxxxxxxxxxx>
Date: Tue, 20 Jun 2000 22:49:26 +0100
Reply-to: <sambc@xxxxxxxxxxxxxxxxxxx>

I seem to recall CivII diplomacy had a limited idea of territory, being
areas controlled by a city, and could demand that enemies kept out of this
area under treaty... or am I confused?


SamBC

> -----Original Message-----
> From: freeciv-dev-bounce@xxxxxxxxxxx
> [mailto:freeciv-dev-bounce@xxxxxxxxxxx]On Behalf Of Thue
> Sent: 20 June 2000 22:32
> To: freeciv-dev@xxxxxxxxxxx
> Subject: [Freeciv-Dev] Re: SMAC-style borders (was: Re: Re: Plans for
> 1.12)
>
>
> Den tir, 20 jun 2000 skrev Falk Hueffner:
> > Tony Stuckey <stuckey@xxxxxxxxxxxxxxxxx> writes:
> >
> > > On Tue, Jun 20, 2000 at 05:54:36PM +0200, Falk Hueffner wrote:
> > > > Robert Rendell <rob@xxxxxxxxxxxxxxxxxxxxxxxxx> writes:
> > > > > - SMAC-style borders around nations
> > > >
> > > > Could somebody who has played SMAC perhaps elaborate on this? What's
> > > > the effect of the borders? How are they set?
> > >
> > >   When you create a city, the (radius 7?) squares surrounding it are
> > > marked with a colored fog to demonstrate ownership.
> > >   When another city is created with an overlapping border area, the
> > > "stronger" influence dominates the appropriate squares.  Thus
> 2 cities 8
> > > tiles apart will each dominate 4 tiles directly between them.
> > >   Units sent into dominated territory can be ordered to be withdrawn,
> > > and creating a city in dominated territory can be an act of war.
> >
> > Can cities be built outside the own territory? Are there units to
> > expand it? I think it might be fun if you could only build on own
> > territory, and it also might slow down expansion a bit, which is
> > really a bit fast currently.
> >
> >     Falk
>
> Yes, you can build outside your territory, but not inside
> territory of players
> you are not at war with. (in SMAC anyway)
> Borders are a definitive must-have. They work very well in SMAC, and make
> diplomacy much more meaningfull.
>
> -Thue
>
>
>




[Prev in Thread] Current Thread [Next in Thread]