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[Freeciv-Dev] Re: Isometric view
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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Isometric view
From: Jeff Mallatt <jjm@xxxxxxxxxxxx>
Date: Thu, 06 Apr 2000 09:09:33 -0400

At 2000/04/06 08:53 , you wrote:
>On Thu, 06 Apr 2000, Jeff Mallatt wrote:
>> Simply rotating the world shouldn't cause any server changes at all.  It's
>> just a matter of how a client draws the map.
>
>ahh; now I see what you mean. You do realize that thats not the way they
do in
>civ 2? The civ 2 map is horizontally aligned as you see it. The way you
mean is
>like in age of empires (as from pallav's email).
>I was talking about doing it the civ 2 way.
>a
>screenshot
>of civ 2
>can be found at
>http://apolyton.net/civ2/images/scrnshots/civ2/american_map(view1).gif
>
>A way to reorganize the tiles to make it the civ2 way can be seen in the
attach
>fig drawing. (6x6 map)
>This could be done with minimal server changes (but it would cause
>incompatability to the old map type)

Yes.  I realize all this.  I don't want to do it the Civ2 way.  I really
want to maintain compatibility with the existing map.  I want "square"
clients and "isometric" clients to be able to connect to the same game.  In
fact, it should be just a local client option -- isometric or square.

jjm




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