[Freeciv-Dev] Re: Isometric view
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Sam BC wrote:
> Problem is that the system of Civ2 isn't just Civ1 rotated 45 degrees -
> look at where the poles are - if it were a rotation, they'd be in the
> corners, but they aren't. So, while rows as we currently use may well be
> possible, they wouldn't all have teh same length and THEN things get ugly.
Yeah, I just realised this myself (too late to stop my previous messages,
alas). Makes it a bit trickier.
Regards,
Steve Hodge
- [Freeciv-Dev] Re: Isometric view, Sam BC, 2000/04/06
- [Freeciv-Dev] Re: Isometric view,
Stephen Hodge <=
- [Freeciv-Dev] Re: Isometric view, Jeff Mallatt, 2000/04/06
- [Freeciv-Dev] Re: Isometric view, Alexandre BERAUD, 2000/04/06
- [Freeciv-Dev] Re: Isometric view, Thue Janus Kristensen, 2000/04/06
- [Freeciv-Dev] Re: Isometric view, Daniel Sjolie, 2000/04/07
- [Freeciv-Dev] Re: Isometric view, Reinier Post, 2000/04/08
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