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[Freeciv-Dev] Re: city names (was: It's a game already!)
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[Freeciv-Dev] Re: city names (was: It's a game already!)

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To: freeciv-dev@xxxxxxxxxxx (Freeciv developers)
Subject: [Freeciv-Dev] Re: city names (was: It's a game already!)
From: Falk Hueffner <falk.hueffner@xxxxxxxxxxxxxxxxxxxxxxxx>
Date: 17 Feb 2000 21:29:48 +0100

Reinier Post <rp@xxxxxxxxxx> writes:

b> On the other hand, now that I've created the Dutch nation, I like to
> play them, too: it's amusing to see these familiar town names
> appear on the map.
> 
> Also, I've played with the thought of generating city names based on
> a given list: fake 'Dutch' names will be even more amusing than actual
> ones.  But the algorithm I planned to use doesn't produce names that
> are good enough.

I've already sent this about 2 years ago, I think it produces nice
names. It's utterly inefficient, though, and I think it hung the
server once, there may be an off-by-one error somewhere in the
loop. Man, string handling in C really sucks.

For the Dutch, I get:

Her
Spijl
Weer
Zutphedam
Emmerwijl
Heerwijn
Enkhuizen
Alphen
Veenindhoven
Veen
Ossum
Middendam
Ter
Veerda
Utrichem
Enschiedaar

They're often too similar to existing names, but you can always cancel
and get another suggestion...

        Falk


Attachment: citynames.patch
Description: Binary data


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