[Freeciv-Dev] Re: city names (was: It's a game already!)
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On Thu, Feb 17, 2000 at 06:02:45PM +0100, Tobias Brox wrote:
> Generating random svada:
>
> - Start with a random sequence.
> - Pick a random following character, but weighted according to the
> frequency count.
> - Deal with text formatting and ending
>
> Oh, I almost feel like making this once more, this time in perl....
One of the examples distributed with perl (is it called 'parody') does
exactly this trick, but 'lifted' to the level of words, not letters.
Personally I think it will work best at a more syllable level..
Jules
--
Jules Bean | Any sufficiently advanced
jules@{debian.org,jellybean.co.uk} | technology is indistinguishable
jmlb2@xxxxxxxxxxxxxxxx | from a perl script
- [Freeciv-Dev] Re: It's a game already!, (continued)
- [Freeciv-Dev] Re: It's a game already!, Dan Ward, 2000/02/16
- [Freeciv-Dev] Re: It's a game already!, Reinier Post, 2000/02/16
- [Freeciv-Dev] Re: It's a game already!, Stephen Hodge, 2000/02/17
- [Freeciv-Dev] city names (was: It's a game already!), Reinier Post, 2000/02/17
- [Freeciv-Dev] Re: city names (was: It's a game already!), Jules Bean, 2000/02/17
- [Freeciv-Dev] Re: city names (was: It's a game already!), Tobias Brox, 2000/02/17
- [Freeciv-Dev] Re: city names (was: It's a game already!), Reinier Post, 2000/02/17
- [Freeciv-Dev] Re: city names (was: It's a game already!), Robert Brady, 2000/02/17
- [Freeciv-Dev] Re: city names (was: It's a game already!),
Jules Bean <=
- [Freeciv-Dev] Re: city names (was: It's a game already!), Reinier Post, 2000/02/17
- [Freeciv-Dev] Re: city names (was: It's a game already!), Falk Hueffner, 2000/02/17
- [Freeciv-Dev] algorithm to generate city names (was: city names (was: It's a game already!)), Reinier Post, 2000/02/18
[Freeciv-Dev] Re: It's a game already!, Jason Todd, 2000/02/18
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