[Freeciv-Dev] Re: city names (was: It's a game already!)
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On Thu, 17 Feb 2000, Reinier Post wrote:
> The results are interesting, but not quite good enough.
> One problem is a bias against frequent sequences, which
> do not occur as frequently as in the original input.
This is really good when run against /usr/dict/words. It produces lots
of plausible-sounding English words that aren't actually in the English
words.
--
Robert
"Any person who knowingly causes a nuclear weapon test explosion or any other
nuclear explosion is guilty of an offence and liable on conviction on
indictment to imprisonment for life." -- Nuclear Explosions Act 1998.
- [Freeciv-Dev] Re: It's a game already!, (continued)
- [Freeciv-Dev] Re: It's a game already!, Dan Ward, 2000/02/16
- [Freeciv-Dev] Re: It's a game already!, Reinier Post, 2000/02/16
- [Freeciv-Dev] Re: It's a game already!, Stephen Hodge, 2000/02/17
- [Freeciv-Dev] city names (was: It's a game already!), Reinier Post, 2000/02/17
- [Freeciv-Dev] Re: city names (was: It's a game already!), Jules Bean, 2000/02/17
- [Freeciv-Dev] Re: city names (was: It's a game already!), Tobias Brox, 2000/02/17
- [Freeciv-Dev] Re: city names (was: It's a game already!), Reinier Post, 2000/02/17
- [Freeciv-Dev] Re: city names (was: It's a game already!),
Robert Brady <=
- [Freeciv-Dev] Re: city names (was: It's a game already!), Jules Bean, 2000/02/17
- [Freeciv-Dev] Re: city names (was: It's a game already!), Reinier Post, 2000/02/17
- [Freeciv-Dev] Re: city names (was: It's a game already!), Falk Hueffner, 2000/02/17
- [Freeciv-Dev] algorithm to generate city names (was: city names (was: It's a game already!)), Reinier Post, 2000/02/18
[Freeciv-Dev] Re: It's a game already!, Jason Todd, 2000/02/18
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