[Freeciv-Dev] Re: Cost of wonders
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On Fri, Feb 04, 2000 at 10:20:42AM -0500, Jeff Mallatt wrote:
> At 2000/02/02 14:07 , Tomasz Wegrzanowski wrote:
> >
> >Herewith is a patch, which make variant=1 michelangelo the same as mpciv1's
> >(double cathedrals' effect) :
>
> I'm not sure that now is the time for this. The upcoming "improvements
> generalization" patch is making the whole variant system obsolete.
Could you describe this system ?
Will ai be ably to understand this system ?
This patch is very small, no side effects, better civ1-compat.
It may be used as temportary solution.
- [Freeciv-Dev] Cost of wonders, Tomasz Wegrzanowski, 2000/02/02
- [Freeciv-Dev] Re: Cost of wonders, Paul Zastoupil, 2000/02/02
- [Freeciv-Dev] Re: Cost of wonders, Tomasz Wegrzanowski, 2000/02/02
- [Freeciv-Dev] Re: Cost of wonders, Jeff Mallatt, 2000/02/04
- [Freeciv-Dev] Re: Cost of wonders,
Tomasz Wegrzanowski <=
- [Freeciv-Dev] Re: Cost of wonders, Jeff Mallatt, 2000/02/04
- [Freeciv-Dev] Re: Cost of wonders, Tomasz Wegrzanowski, 2000/02/04
- [Freeciv-Dev] Re: Cost of wonders, Jeff Mallatt, 2000/02/05
- [Freeciv-Dev] Re: Cost of wonders, Tomasz Wegrzanowski, 2000/02/05
- [Freeciv-Dev] Re: Cost of wonders, Jeff Mallatt, 2000/02/06
[Freeciv-Dev] Re: Cost of wonders, Greg Wooledge, 2000/02/02
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