[Freeciv-Dev] Re: Some ideas + one patch
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Tomasz Wegrzanowski <maniek@xxxxxxxx> writes:
> And one point more : with 60%/70% max_rates for Democracy/Republic,
> strategy : `100% for luxury, everyone celebrates, we have
> more people than People's Republic of China', won't
> work, so this balance game even more.
But this is a _feature_ :-)
Running pop-boom some turns gives you alot more ppl, but you also lose
_lots_ of research, thus you need to be careful and balance the need for
a boom.
Part of the game, IMHO.
--
Daniel Zinsli
University of Bergen, Norway
Finger s830@xxxxxxxxxxxxxxx for more info
- [Freeciv-Dev] Re: Some ideas + one patch, Tomasz Wegrzanowski, 2000/02/01
- [Freeciv-Dev] Re: Some ideas + one patch, Thue Janus Kristensen, 2000/02/01
- [Freeciv-Dev] Re: Some ideas + one patch, ½²«íµØ, 2000/02/02
- [Freeciv-Dev] Re: Some ideas + one patch, Tomasz Wegrzanowski, 2000/02/02
- [Freeciv-Dev] Re: Some ideas + one patch,
Daniel Zinsli <=
- [Freeciv-Dev] Re: Some ideas + one patch, Tomasz Wegrzanowski, 2000/02/02
- [Freeciv-Dev] Re: Some ideas + one patch, Tony Stuckey, 2000/02/02
- [Freeciv-Dev] Re: Some ideas + one patch, Tomasz Wegrzanowski, 2000/02/02
- [Freeciv-Dev] Re: Some ideas + one patch, Robert Brady, 2000/02/02
- [Freeciv-Dev] Re: Some ideas + one patch, Tony Stuckey, 2000/02/02
- [Freeciv-Dev] Re: Some ideas + one patch, Jules Bean, 2000/02/02
- [Freeciv-Dev] Re: Some ideas + one patch, Tomasz Wegrzanowski, 2000/02/02
- [Freeciv-Dev] Re: Some ideas + one patch, Greg Wooledge, 2000/02/02
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