[Freeciv-Dev] Re: Some ideas + one patch
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> Just some idea how we can higher either realism and balance :>
> set max rates completely opposite :
> 100% for Despotism - YOU decide what will cash go for
> 90% for Monarchy - YOU decide what will cash go for, via magnates (VIPs)
> 80% for Communism - Comitees decides about budget, but are more-or-less
> obeying
> 70% for Republic - SENATE decides about budget, but is less-or-more obeying
> 60% for Democracy - SENATE decides about budget and every Senator has own
> ideas and enough power to force them
>
> (this is implementation of alternative Senate)
>
> What do you think ?
Yes - I think that is good both for realism and gameplay. Let those people who
say it is not compatible with civ2 play with the civ2 ruleset.
-Thue
- [Freeciv-Dev] Re: Some ideas + one patch, Tomasz Wegrzanowski, 2000/02/01
- [Freeciv-Dev] Re: Some ideas + one patch,
Thue Janus Kristensen <=
- [Freeciv-Dev] Re: Some ideas + one patch, ½²«íµØ, 2000/02/02
- [Freeciv-Dev] Re: Some ideas + one patch, Tomasz Wegrzanowski, 2000/02/02
- [Freeciv-Dev] Re: Some ideas + one patch, Daniel Zinsli, 2000/02/02
- [Freeciv-Dev] Re: Some ideas + one patch, Tomasz Wegrzanowski, 2000/02/02
- [Freeciv-Dev] Re: Some ideas + one patch, Tony Stuckey, 2000/02/02
- [Freeciv-Dev] Re: Some ideas + one patch, Tomasz Wegrzanowski, 2000/02/02
- [Freeciv-Dev] Re: Some ideas + one patch, Robert Brady, 2000/02/02
- [Freeciv-Dev] Re: Some ideas + one patch, Tony Stuckey, 2000/02/02
- [Freeciv-Dev] Re: Some ideas + one patch, Jules Bean, 2000/02/02
- [Freeciv-Dev] Re: Some ideas + one patch, Tomasz Wegrzanowski, 2000/02/02
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