[Freeciv-Dev] Re: Some ideas + one patch
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On Mon, Jan 31, 2000 at 07:46:40PM -0500, iquin@xxxxxxxxxxxxxxxx wrote:
> > 3) Despotism is very underbalanced. What about changing its penalities
> > barieer from 2 to 3 ? (Anarchy also ?)
>
> > 4) Republic/Democracy are very overfeatured w/o Senate. Some
> > alternative kind of Senate should be set if we have no diplomacy.
> > Twice as much shields/turn upkeep for military units ? (all units ?)
>
> You can set max rate 100 for all govs or set rulesets to civ1.
> Civ2 (IMHO) is unbalanced anyway (e.g. Fundamentalism).
> Blindly adding features and match reality at the
> expense of game balance seems to be the focus.
Just some idea how we can higher either realism and balance :
set max rates completely opposite :
100% for Despotism - YOU decide what will cash go for
90% for Monarchy - YOU decide what will cash go for, via magnates (VIPs)
80% for Communism - Comitees decides about budget, but are more-or-less obeying
70% for Republic - SENATE decides about budget, but is less-or-more obeying
60% for Democracy - SENATE decides about budget and every Senator has own
ideas and enough power to force them
(this is implementation of alternative Senate)
What do you think ?
- [Freeciv-Dev] Re: Some ideas + one patch,
Tomasz Wegrzanowski <=
- [Freeciv-Dev] Re: Some ideas + one patch, Thue Janus Kristensen, 2000/02/01
- [Freeciv-Dev] Re: Some ideas + one patch, ½²«íµØ, 2000/02/02
- [Freeciv-Dev] Re: Some ideas + one patch, Tomasz Wegrzanowski, 2000/02/02
- [Freeciv-Dev] Re: Some ideas + one patch, Daniel Zinsli, 2000/02/02
- [Freeciv-Dev] Re: Some ideas + one patch, Tomasz Wegrzanowski, 2000/02/02
- [Freeciv-Dev] Re: Some ideas + one patch, Tony Stuckey, 2000/02/02
- [Freeciv-Dev] Re: Some ideas + one patch, Tomasz Wegrzanowski, 2000/02/02
- [Freeciv-Dev] Re: Some ideas + one patch, Robert Brady, 2000/02/02
- [Freeciv-Dev] Re: Some ideas + one patch, Tony Stuckey, 2000/02/02
- [Freeciv-Dev] Re: Some ideas + one patch, Jules Bean, 2000/02/02
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