[Freeciv-Dev] Re: sebauer: Improved citystyle graphics ofthe trident...
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At 1999/12/26 14:46 , Sebastian Bauer wrote:
>But should we really activate the city styles gfx for the engels tileset?
>IMO they don't look so good (at least they don't fit in the environment)
>and one of the advances of the tile spec system is that we needn't to view
>these graphics if they don't look good, while in the other tileset we can
>see it.
Umm. Okay. I don't have a strong preference on this point. Other opinions?
This brings up the question: should we abandon the Engels tileset entirely?
What do others think?
jjm
- [Freeciv-Dev] Re: [FreeCiv-Cvs] sebauer: Improved city style graphics of the trident..., David Pfitzner, 1999/12/25
- [Freeciv-Dev] Re: [FreeCiv-Cvs] sebauer: Improved city style graphics of the trident..., Jeff Mallatt, 1999/12/25
- [Freeciv-Dev] Re: sebauer: Improved citystyle graphics of the trident..., Sebastian Bauer, 1999/12/25
- [Freeciv-Dev] Re: sebauer: Improved citystyle graphics of the trident..., Jeff Mallatt, 1999/12/26
- [Freeciv-Dev] Re: sebauer: Improved citystyle graphics ofthe trident..., Sebastian Bauer, 1999/12/26
- [Freeciv-Dev] Re: sebauer: Improved citystyle graphics ofthe trident...,
Jeff Mallatt <=
- [Freeciv-Dev] Re: sebauer: Improved citystyle graphics ofthe trident..., David Pfitzner, 1999/12/26
- [Freeciv-Dev] Re: sebauer: Improved citystyle graphics ofthe trident..., Jeff Mallatt, 1999/12/28
- [Freeciv-Dev] Re: sebauer: Improved citystyle graphics ofthe trident..., Sebastian Bauer, 1999/12/28
[Freeciv-Dev] Re: sebauer: Improved city style graphics of the trident..., Sebastian Bauer, 1999/12/25
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