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[Freeciv-Dev] Re: [FreeCiv-Cvs] sebauer: Improved city style graphics o
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[Freeciv-Dev] Re: [FreeCiv-Cvs] sebauer: Improved city style graphics o

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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: [FreeCiv-Cvs] sebauer: Improved city style graphics of the trident...
From: Jeff Mallatt <jjm@xxxxxxxxxxxx>
Date: Sat, 25 Dec 1999 07:46:25 -0500

At 1999/12/25 07:32 , David Pfitzner wrote:
>> This is an automated notification of a change to freeciv cvs, 
>> on Sat Dec 25 01:25:08 PST 1999 = Sat Dec 25 09:25:08 1999 (GMT)
>> by Sebastian Bauer <sebauer@xxxxxxxxxxx>
>
>> Improved city style graphics of the trident tileset
>> and activated them.
>> Graphics send by Marco Saupe <msaupe@xxxxxxxxxxxx>
>
>I like them!  Well, I think -- could be a bit confusing at first :-)
>
>But I think there was some problem with the conversion to xpm,
>because some parts are transparent which shouldn't be.  The 
>problem seems to be that the PNG has a grey background, but 
>some of the building pixels are also grey :-/

I did the conversion.  Yes, the problem is that the PNG was a weird (not
*just* grey) background.  I easily could have some broken pixels in it.

I didn't mean for this to be checked in -- I don't think it's ready for the
CVS (ah, well...).

jjm


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