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Re: [Freeciv-Dev] Hex tileset
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To: Freeciv Dev <freeciv-dev@xxxxxxxxxxxx>
Subject: Re: [Freeciv-Dev] Hex tileset
From: Artur Biesiadowski <abies@xxxxxxxxx>
Date: Sat, 21 Aug 1999 19:33:01 +0200

Tatu Rissanen wrote:

> Currently nothing extends beyond tile borders, but I would like to
> see the renderer to be able to do this. Eg. mountain tops could
> slightly cover the above tile giving an impression of 3D.

My HexMap does this - you can draw into bottom halves of upper hexes for
each hex.


> The graphics spec file with ability to describe several graphics
> elements for each drawable item would be handy here. Each terrain
> hex would then be a composition of the base element and transition
> elements giving a total of 7 graphics elements per terrain.

But how simple overlays would mix with 3d look of mountains etc ?

Artur

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