Re: [Freeciv-Dev] Idea for 2.0
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Peter Schaefer wrote:
> Greg Wooledge wrote:
> > But how would the client know that the Musketeer it sees now is the same
> > one that it saw 20 turns ago and 15 squares away?
> >
> > What happens if that Musketeer is killed, disbanded or upgraded to
> > a Rifleman? Or changes ownership (either through diplomacy or bribery)?
> Well, actually I have to admit I have the idea from playing empire,
> where Battleships have names that can be used to distinguish ships,
> as long as your opponent does not decide to name two ships the same :-)
> It seems realistic and it helps the client not to display 3 shadows in a row
> like it might do if an destroyer moved in and out of your sight several times.
I agree. I don't really see the problem with the client being able
to recognise the same enemy unit from time to time. Ok, in some
cases it may seem a bit strange, but its only a game :-)
So while it would be _technically_ possible to hide the real unit
id from clients, I see such schemes as an unnecessary complication.
And if there are really some "transformations" where you think a
unit should be no longer "recognisable" as the same as before
-- eg, upgrades, or change of owner -- it would be easy enough to
have the server change the real id in such cases (removed the old
unit and create a new one with a new id). (Actually, I suspect
units changing owner already do change id like this.)
Regards,
-- David
- Re: [Freeciv-Dev] Idea for 2.0, (continued)
- Re: [Freeciv-Dev] Idea for 2.0, Artur Biesiadowski, 1999/07/17
- Re: [Freeciv-Dev] Idea for 2.0, Greg Wooledge, 1999/07/18
- Re: [Freeciv-Dev] Idea for 2.0, Artur Biesiadowski, 1999/07/18
- Re: [Freeciv-Dev] Idea for 2.0, Greg Wooledge, 1999/07/18
- Re: [Freeciv-Dev] Idea for 2.0, Daniel Burrows, 1999/07/18
- [Freeciv-Dev] updating tile visibility (was: Idea for 2.0), Reinier Post, 1999/07/19
- Re: [Freeciv-Dev] updating tile visibility (was: Idea for 2.0), Daniel Burrows, 1999/07/19
- Re: [Freeciv-Dev] Idea for 2.0, Jules Bean, 1999/07/18
- Re: [Freeciv-Dev] Idea for 2.0, Alan Schmitt, 1999/07/19
- Re: [Freeciv-Dev] Idea for 2.0, Peter Schaefer, 1999/07/19
- Re: [Freeciv-Dev] Idea for 2.0,
David Pfitzner <=
Re: [Freeciv-Dev] Idea for 2.0, Peter Schaefer, 2019/10/12
- Re: [Freeciv-Dev] Idea for 2.0, Daniel Sjolie, 2019/10/12
- Re: [Freeciv-Dev] Idea for 2.0, Peter Schaefer, 2019/10/12
- Re: [Freeciv-Dev] Idea for 2.0, Daniel Sjolie, 1999/07/15
- Re: [Freeciv-Dev] Idea for 2.0, Artur Biesiadowski, 1999/07/15
- Re: [Freeciv-Dev] Idea for 2.0, Peter Schaefer, 1999/07/17
- Re: [Freeciv-Dev] Idea for 2.0, David Pfitzner, 1999/07/17
Re: [Freeciv-Dev] Idea for 2.0, Andy Black, 1999/07/17
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