Re: [Freeciv-Dev] Small patch :o)
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Hi Daniel!
> When You have to code something that You don't really care about that's
> work and when You can't use the tools You want because the one client
> has to be portable and satisfy everybody that's less fun...
Umh I see what you mean. Lets say the client should be portable, which
it is very much, and say a developer wants to toy with imlib. Then it
could be made as an option and everyone would be happy wont they? Well
just my point of view.
> To let the coders have some fun a code split would be preferable... :)
> Of course, You don't really have to care about this since I'll just
> give writing a restructured client a try anyhow - the question really is
> how well integrated it will be into the whole freeciv project...
> I'd like it if as much as possible of my input could be used to improve
> freeciv as a whole...
I dont hold you back on a code split, be my guest, as long as it follows
the rule of the license.
Best regards
Martin Willemoes Hansen
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- Re: [Freeciv-Dev] split?, (continued)
- Re: [Freeciv-Dev] Small patch :o), Martin Willemoes Hansen, 1999/05/19
- Re: [Freeciv-Dev] Small patch :o), Daniel Sjolie, 1999/05/19
- Re: [Freeciv-Dev] Small patch :o), Martin Willemoes Hansen, 1999/05/19
- Re: [Freeciv-Dev] Small patch :o), Daniel Sjolie, 1999/05/19
- Re: [Freeciv-Dev] Small patch :o), David Pfitzner, 1999/05/19
- Re: [Freeciv-Dev] Small patch :o), Daniel Sjolie, 1999/05/19
- Re: [Freeciv-Dev] Small patch :o),
Martin Willemoes Hansen <=
- Re: [Freeciv-Dev] Small patch :o), Mark Brown, 1999/05/19
- [Freeciv-Dev] Settler AI optimization., Claus Leth Gregersen, 1999/05/19
- Re: [Freeciv-Dev] Settler AI optimization., David Pfitzner, 1999/05/19
Re: [Freeciv-Dev] Small patch :o), Martin Willemoes Hansen, 1999/05/19
Re: [Freeciv-Dev] Small patch :o), David Pfitzner, 1999/05/19
Re: [Freeciv-Dev] Small patch :o), Radovan Garabik, 1999/05/19
Re: [Freeciv-Dev] Small patch :o), Martin Willemoes Hansen, 1999/05/19
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