Re: [Freeciv-Dev] Small patch :o)
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> [IMO we should have gotten rid of libxpm long ago. The graphics should
> be drawn in 24bit, and then quantized runtime, if the client is
> displayed
> on a pseudocolor display.
> The current tile system should be converted to something like civ2's.
> They get away with drawing way less tiles, and it looks better. -PU]
>
> I agree 110% with that...
> Maybe it will look a tiny bit worse on a display with few colors but if
> You want it to look good You shouldn't run it on such a display...
> That's a price that can and should be paid...
A new graphics format would be in order too, like png or something. But
it will only happen if somebody codes it.
Best regards
Martin Willemoes Hansen
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- Re: [Freeciv-Dev] Small patch :o), (continued)
- Re: [Freeciv-Dev] Small patch :o), Martin Willemoes Hansen, 1999/05/19
- Re: [Freeciv-Dev] Small patch :o), Daniel Sjolie, 1999/05/19
- Re: [Freeciv-Dev] Small patch :o), Martin Willemoes Hansen, 1999/05/19
- Re: [Freeciv-Dev] Small patch :o), Daniel Sjolie, 1999/05/19
- Re: [Freeciv-Dev] Small patch :o), David Pfitzner, 1999/05/19
- Re: [Freeciv-Dev] Small patch :o), Daniel Sjolie, 1999/05/19
- Re: [Freeciv-Dev] Small patch :o), Martin Willemoes Hansen, 1999/05/20
- Re: [Freeciv-Dev] Small patch :o), Mark Brown, 1999/05/19
- [Freeciv-Dev] Settler AI optimization., Claus Leth Gregersen, 1999/05/19
- Re: [Freeciv-Dev] Settler AI optimization., David Pfitzner, 1999/05/19
Re: [Freeciv-Dev] Small patch :o),
Martin Willemoes Hansen <=
Re: [Freeciv-Dev] Small patch :o), David Pfitzner, 1999/05/19
Re: [Freeciv-Dev] Small patch :o), Radovan Garabik, 1999/05/19
Re: [Freeciv-Dev] Small patch :o), Martin Willemoes Hansen, 1999/05/19
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