[Freeciv-Dev] wonder tiles
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> And having the wonders really being associated with particular
> squares is a significant change and more complicated.
Besides, it wouldn't be used: wonders are much easier to defend when in
cities. So wonders within cities would have to be ruled out.
--
Reinier
- Re: [Freeciv-Dev] Wonder tiles., (continued)
- Re: [Freeciv-Dev] Wonder tiles., Claus Leth Gregersen, 1999/03/04
- Re: [Freeciv-Dev] Wonder tiles., Alexandre BERAUD, 1999/03/05
- Re: [Freeciv-Dev] Wonder tiles., Lalo Martins, 1999/03/05
- Re: [Freeciv-Dev] Wonder tiles., Reinier Post, 1999/03/05
- Re: [Freeciv-Dev] Wonder tiles., Lalo Martins, 1999/03/05
- Re: [Freeciv-Dev] Wonder tiles., Reinier Post, 1999/03/06
- Re: [spam 06.24/10.00 -pobox] Re: [Freeciv-Dev] Wonder tiles., Patrick Smith, 1999/03/06
- Re: [Freeciv-Dev] Wonder tiles., Brent Nelson, 1999/03/06
- Re: [Freeciv-Dev] Wonder tiles., Reinier Post, 1999/03/06
- Re: [Freeciv-Dev] Wonder tiles., David Pfitzner, 1999/03/05
- [Freeciv-Dev] wonder tiles,
Reinier Post <=
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