Re: [Freeciv-Dev] Civil War
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Falk Hueffner wrote:
>
> Hm, why can't you just throw a coin on every city, and if it shows the
> penguin, convert the city and all units to the newly created AI? It
> works this way in CivI, IIRC.
Hmm, when I've caused civil wars in Civ I, they seem to split along
some line, such that the two factions get half a continent each.
Regards,
Mitch.
--
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- [Freeciv-Dev] Civil War, Kris Bubendorfer, 1998/11/03
- [Freeciv-Dev] Civil War, Kris Bubendorfer, 1998/11/04
- Re: [Freeciv-Dev] Civil War, Paul Russell, 1998/11/04
- Re: [Freeciv-Dev] Civil War, Kris Bubendorfer, 1998/11/05
- Re: [Freeciv-Dev] Civil War, Kris Bubendorfer, 1998/11/05
- Re: [Freeciv-Dev] Civil War, Kris Bubendorfer, 1998/11/05
- Re: [Freeciv-Dev] Civil War, Falk Hueffner, 1998/11/06
- Re: [Freeciv-Dev] Civil War, Kris Bubendorfer, 1998/11/08
- Re: [Freeciv-Dev] Civil War,
Mitch Davis <=
Re: [Freeciv-Dev] Civil War, Kris Bubendorfer, 1998/11/08
Re: [Freeciv-Dev] Civil War, Claus Leth Gregersen, 1998/11/09
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